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Rummy-type card game, in which you may play in a two-player team head to head with other team. Try this interesting Brasillian variant of Rummy and you will know why it is becoming so popular.
Buraco - Rules:
Wikipedia link (English): http://en.wikipedia.org/wiki/Buraco
Number of players: 2 or 4
With two people, the game occurs in a 1 vs. 1 mode, with individual points. With four players, two doubles are formed, and the game mode is in a 2 vs. 2. Your partner is the one sitting in front of you and the points are counted from the results acquired for both players.
Number of carts: 108 (2 decks with 2 jokers, each)
Distribution: 11 cards for each player and two “dead” (mortos) with 11 cards each. The distribution is made randomly
The player that starts the game, buys a card from the deck on the table. After analyzing which are the possible combinations, the player discards one card (as it is the first round, the player can discard the same card bought in the beginning). Following the clockwise way, the rounds go on. After each buy, the player can get a card down to the table before discarding one card from his hand. Discarding means that the player finished his round and is passing the turn. With this, there's no way to go back. The first player to “beat” with the first 11 cards must get the other 11 cards from corresponding the “dead” deck. The game goes on. If the player that has already taken the “dead” deck beat again, the game is over. If the player or the adversary double don't get the “dead” deck, 100 points must be subtracted from the final score (corresponding to the not taken “dead” deck), as well as all the points from the remaining cards in their hands.
In the end of the game, the score of the cards down to the table are counted. The valor of the remaining cards in the hand are subtracted, as well as 100 points if the “dead” deck was not taken. If one player buy the “dead” deck by indirect beat and the other player finish the game before reaching his turn again, the “dead” deck score is not counted and it's punished as it was not bought.
Beat = 100 points
Two (being joker) = 10 points
Joker = 50 points
From King to 8 = 10 points each card
7 to 3 = 5 points each card
Aces = 15 points each card
Dirty Canastra = 100 points
Clean Canastra = 200 points
Five hundred Canastra / Real = 500 points
Real Canastra + Ace = 1000 points
Clean Canastra (without joker)
Dirty Canastra (with joker)
Real Canastra + Ace (from one Ace to another, without joker)
Five hundred Canastra / Real (from Ace to King (K), without joker)
Obs.: if the dirty canastras have the card “2” as a joker, and this one has the same suit as the others, this sequence can be turned into “clean” if the substituted card (replaced by 2) is bought and, with this, build a sequence from 2. E.g..: 2,3,4,5,6 of spades.