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GameDesire Player: Batuuuu

GameDesire - play free online games. Snooker, pool, chess, poker texas holdem, mahjong, backgammon, yatzy, word games and card games. Rankings, ladders, and tournaments...

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Introduction

Advanced info

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Tournaments
Pool 8
Super Kasa $0/30+
Carnival $0/20+
Anatolia $0/25+
Desperaci $0/25+
Puchar Czarn... $0/30+
Poker Texas Holdem
 Stardust $0/6
 Slowfire VIP $0/10
 Stardust $0/6
 Slowfire VIP $0/10
 Stormbreaker $10/15+
Top medalists
folynkmyer25
*Aerosmith*20
graczpracz18
*szumskimac*18
^[(*)^(*)]^17
   
   

Either click on the Play Now! button above or look below and select the room that you wish to play in (flags of countries indicate preferred language). The game will open in a new window.

If you start for the first time game will be one-time installed. It can take some minutes. Please proceed with installation hints that appear on screen.

Some of our games are build in new technology - they work as separate application - so to start them you will need to download and isntall them. Also in that case we will provide you all necessary help during instalation.



CHAT

The chat allows players to communicate via the net. The chat window is situated under the table picture.

CENSORSHIP

There is a blockade in the system that makes it impossible for the players to use swearwords. Each vulgar word will be presented as a different gentler one or asterisks will replace the majority of the letters, e.g. f**k.

PRIVATE MESSAGES

If a player wishes to send a message to a particular person and it is meant for this person only, he can do it by typing in /a player's name message, e.g. /Tom, hi!

SPECIAL COMMANDS

Besides regular conversation the CHAT makes it possible to define some special actions. They should be marked # as presented below:

#get versionThe command informs about the plug-in version downloaded from the server. If you wish to inform us about the problems with our games, remember to quote the version number.
#ignore NICKThe command lets a player avoid getting correspondence from a particular person. NICK is the nickname of the person to be ignored.
#noignore NICKIt switches off the previous one.
#warning NICK MSGIt lets a player type in a warning concerning the player nicknamed (NICK). It is displayed the moment that the player nicknamed is sitting at the table or when a player is sitting at the table the player nicknamed is playing at or when the player nicknamed invites a player to the table. The waning may contain any information, e.g. This player is very friendly.
#nowarning NICKIt switches off the previous one.
#reply NICK TEXTIf the player nicknamed sends us a private message, the TEXT, will be sent back to them and it may contain any information, e.g. Nice to hear from you, Tom.
#noreply NICKIt switches off the previous one.
#replyall TEXTIt replies to everyone who will send us a private message by sending a TEXT to its sender, which may contain any information, e.g. I will be back in some time because I am eating dinner.
#noreplyallIt switches off the previous one.
#warningnoneIt switches off the #warning for everyone included.
#replynoneIt switches off #reply for everyone included.
#ignorenoneIt switches off #ignore for everyone included.
#showreplyIt displays the list of all the players to be sent a TEXT.
#showwarningIt displays the list of all the players to be sent a warning.
#showignoreIt displays the list of all the players to be ignored.
#tipsIt switches on displaying tips in various places, e.g. the player's list.
#notipsIt switches off the previous command.
#emoticonesEntering a sequence of signs displays a picture (see the chart above).
#noemoticonesIt switches off the previous command.
#defineLets you define sequences of characters that will be automatically converted in the chat line, eg. #define :) <19:42:3> lets you replace the basic emoticon, all defined sequences are saved and are common for all games.
#undefineRemoves one of defined sequences eg. #undefine :)
#undefineallRemoves all defined sequences.
#showdefinesDisplays defined sequences.

EMOTICONS

When certain sequences of characters are typed, they appear as emoticons. There is more than one way to display them, the simplest is to use one of the following sequences:

sequenceemoticonsequenceemoticon
:):|
:(:o
8):D
8(:x
;)[]
;(<V>
=)</V>
=(<vvv>
|)<<>>
|(<smoke>
&)<coffee>
&(<flower>
:/<mail>
8/<beer>
8|<lock>
<bye>

It is also possible to combine pictures to make complicated emoticons, by using the following sequence of characters: <12:9>. The numbers separated by colon define eyes and mouth, and you can also define hair style by using third numerical parameter like this: <12:9:2>.

examples:

<12:9>
<12:9:2>

hair eyes mouth
111
222
333
444
555
  66
  77
  88
  99
  1010
  1111
  1212
  1313
  1414
  1515
  1616
  1717
  1818
  1919
  2020
  2121
  2222
  2323
  2424
  2525
  2626
  2727
  2828
  2929
  3030
  3131
  3232
  3333
  3434
  3535
  3636
  3737
  3838
  3939
  4040
  4141
  4242





Game Chips, also called Chips, are the form of virtual money that we use here at GameDesire. Game Chips can be won and lost.
  • When you open an account at GameDesire, you will receive 1000 free Game Chips.
  • If you want to play for higher stakes, you can buy additional Game Chips from us as you like.
Game Chips are virtual and CANNOT be exchanged for real money. It's just for fun! Now go have some fun!

Click HERE to learn more.



In order to provide a safe and pleasant gaming environment GameDesire provides the following safeguards to prevent cheating and improper behavior:
  • Automatic filer tries to remove all occurrences of vulgar words,
  • Special code automatically mutes shouting and flooding players,
  • Our game plugins are protected and we can track serious attempts that try to modify the code of the plugins,
  • Some of our games inform users about players that play two games simultaneously,
  • Some of our games inform users about their opponents switching to other programs during gameplay,
  • In case of rated games we penalize (by decreasing rating) players that do not finish their games,
  • Our games can be moderated by admins, who help us find people attempting to cheat. Admins can mute other players and remove them from the rooms or tables,
  • In case of multiplayer games, we disallow using two different nicks from one computer at the same time to play the games,
  • In case of multiplayer games we inform users when two or more players are connecting from the same local network to the same table,
  • The results of the games played on our site are logged. Using statistical analysis we can examine them and find cheaters,
  • We maintain game chat logs, to allow for monitoring and review as needed.


   
 
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