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The glossary of Darts Terms & Phrases
GLOSSARY
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The number 1.
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Darts.
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A score of 95, by scoring five 19's.
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A score of 45.
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The part of a dart a player grips just behind the point.
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The double 3.
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A score of single 5, single 20, and single 1 in a game of x01; based on the typical price of a bed-and-breakfast, which cost 26 pence.
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Hitting the number 1 with all the three darts.
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Darts hitting the board wildly all over it.
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The board center.
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The board center.
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The situation when the number of the player's points from the previous turn is restored.
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In a Cricket game this refers to high scores base on the number of darts scored; for example a triple 20, single 20, e.g. a single 20 would be called a C 5 because "5 darts" were scored with three darts.
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A player who just "chucks" the darts at the board, and does not aim or care.
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When a player scores a single digit (fewer than 10) with three darts, his teammates usually exclaim "Circle it!" and the scorekeeper highlights the unfortunate throw.
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The darts board.
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The board center. This comes from the cork in the end of a keg where it is tapped. The ends of kegs were used for targets in the beginning of darts.
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A throw to see who gets one dart closer to the bull's eye to determine who throws darts first in the game.
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The thin outer board ring, which counts for twice the number hit.
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A double is necessary to start the game.
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A double is necessary to win the game.
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The double 20.
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Inability to hit the double necessary to win the game.
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The lower board portion, referring to the 19's in a game of x01.
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A game that requires no special shots to start scoring.
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The "wings" at a dart end that let it fly straight; also known as flights.
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The number 33.
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The end dart wings that make it fly straight; also known as feathers.
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A score of single 5, single 20, single 1 in a game of x01.
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A score of three bull's eyes.
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The line that a player stands behind and throws the darts from.
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The actual playable area of a darts board (inside the doubles ring). If a player misses, he is "Off the island".
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One game of a match.
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The double-one, because it can drive a player trying to hit one in a game of x01 crazy.
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A throw to see who gets one dart closer to the bull's eye to determine who throws darts first in the game.
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A person who deliberately scores many more points than necessary to win the game.
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The loser of the previous game goes first in the next game.
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A score of single 5, single 20, single 1 in a game of x01; based on Murphy's Law.
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The line that a player stands behind and throws the darts from.
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A person who deliberately scores many more points than necessary to win the game.
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When the darts hit the board so close to each other that they knock their flights out.
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When a player hits a double or triple, but the wrong number.
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When a player throws a dart into the shaft of another.
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The part of a dart behind the barrel when the flights are mounted.
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A score of a single, double and triple in the same number. In some games it is an automatic win. It is also the name of a game.
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When a player loses a game without ever scoring in it.
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When a player loses a game without ever scoring in it.
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The darts that score, but not where a player wanted them.
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The metal web that divide the darts board.
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The darts that score, but not where a player wanted them.
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A game that requires no special hit to begin scoring.
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Three darts in the same number.
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The line a player stands behind and throws the darts from.
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The line a player stands behind and throws the darts from.
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A score of 100 in a game of x01. Scores over 100 would be called a "ton-whatever" for example, a ton-thirty would be the score of 130.
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The thin inner ring of the board, it counts for three times the number hit.
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The upper board portion, in reference to the 20's.
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Darts that just missed where a player aimed but on the other side of the spider.
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A double 1 out.
