66 (マリーアッシュ 変形)
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66 (マリーアッシュ 変形) ルール

GAMEPLAY

66 is supposed to be played by 2 or 3 people. The game is played with a pack consisting of 24 cards, from Ace to Nine.

The value and seniority of cards:

Ace - 11 points
Ten - 10 points
King - 4 points
Queen - 3 points
Jack - 2 points
Nine - 0 points

There is a changeable trump suit in the game.

Apart from the points scored while collecting the tricks as well as the sum of points they are valued, there are also notations. The notation is the King and the Queen of one suit.

The notations are claimed automatically by the Queen or the King of the suit. The points scored then are equal to the value of the suit, i.e. a trump suit - 40 points, other suits - 20 points.

Each player is given 6 cards. The thirteenth card remains uncovered. It determines the trump suit in the dealing. It is half-covered by the pile of the remaining covered cards. The trump is visible as the suit in the upper left-hand corner of the table.

The game is started by the dealer's opponent, who leads the card for the first trick. The player who has won the trick completes the cards in hand with a card from the covered pile as first and then leads a card for another trick.

The player who has a trump nine in hand and has won a trick can swap it with the uncovered card under the pile but only before another card is led.

As long as there are cards in the covered pile, or the game has not been closed, players are not obliged to follow the suit and they can beat with a trump, even if they have a card of the first suit led. There is also no obligation to beat with a trump if a player does not have a card of the suit led. Any card can be played.

The player who has a trump suit (The Queen and the King of the suit) while claiming it scores the number of points valued by the trump suit during the notation. The notation is claimed automatically by offering the Queen or the King of the suit (the number is displayed during the notation).

The player whose turn it is to lead, having won a trick, can close the pile at any time of the game, i.e. block the possibility of collecting cards from it. The game is played but no cards can be collected.

When there are no cards on the covered pile or the pile is closed, players are obliged to follow the first suit and beat with the trump if no card of the suit is available.

SCORING

The first player who has scored 66 for the tricks and notations altogether wins the game. No information about the current points scored in the dealing is available. Each player must calculate the points individually.

A player can finish the dealing despite any cards in hand if he regards the calculated points to be 66; just clicking End the deal. Then the points are scored automatically. It is not possible to view the tricks during the game, except the last one.

If the winner's opponent has not scored a single point, the winner scores 3 points for winning the dealing. If he has scored fewer than 33 points, the winner scores 2 points. If he has scored more than 33 points for the tricks and notations (so-called water), the winner scores one point for the game.

If the winner closing the game (the pile or the game) has not scored the desired 66 points, he always scores 3 points.

If both players have scored over 66 points, the one who has scored more wins.

The game is continued until one of the players scores 8 points.

3-PLAYER GAME

In case of a 3-player game, each player receives 8 cards. The last card belonging to the dealer determines the trump suit.

The game is played with no covered pile, so players are obliged to follow the suit and beat with a higher card. Each player plays individually.

If no player scores 66 points, another game is played. All the other rules are the same.