Spades
Ranking
dowian25479
xsquared5305
elppoulin5261
lily_pad5147
rolland965131
EngMuffin5065
suzi3455064
kerth5047
missmarsters5044
munkyshi225034
Spades regler

GAMEPLAY

The Spades game is played with the pack of 52 cards, from Ace to Two.

4 people/2 partnerships play the game.

The card seniority is from Ace to Two, i.e. Ace, King, Queen, Jack, Ten, Nine…… Two.

There is a regular trump suit, Spades . The suit is superior and it can beat any other suit.

Players are dealt 13 each.

On the basis of cards players in the partnerships must bid the number of tricks they are going to collect. Players are allowed to discuss that but they cannot inform each other about the cards they have.

The number of trick bid and collected is always displayed at a player's nick. The first number means the number of tricks collected, the second one - the number of tricks bid.

Each player can bid from 0 (nil) to 13 tricks.

The player whose partnership loses by the minimum difference of 100 points can declare "blind nil", i.e. playing blind.

The blind nil player is allowed to exchange 2 cards with the partner blindly. The cards are passed facedown to the partner so that the other partnership did not know which cards are passed. The partner also passes two cards facedown back.

The first trick is led by the dealer.

A trick is a set of cards offered in one lead (four cards).

Another trick is led by the player who has won the previous trick.

Players are not allowed to lead Spades until the suit is "broken", i.e. a player played a trump card on a trick if he or she lacks the cards of the suit or a player has Spades in hand only.

The trick is won by the player who offered the highest card of the suit or beats with the highest trump suit.

Players are obliged to add the cards of the suit. There is no obligation to beat with a higher card or with a trump.

The game is over when all the players get rid of the cards in hand.

If a partnership took as many tricks as were bid at first, each trick is scored 10 pts. For each additional trick taken only 1 point is scored. However, if the declared number was exceeded by 10, 100 penalty points are scored (so-called 1-10-100 is used, i.e. 10 tricks 1 point each is 100 penalty points). Sometimes the rule 1:5:50 is applied, i.e. at 5 tricks over the declared number there is the penalty of 50 pts.

If the partnership does not collect the declared number of tricks, they score 10 penalty points for each one.

If the player bidding nil in the game does not take any tricks, the partnership scores 100 bonus points. If the player takes at least 1 trick, 100 pts is lost.

All the other rules of scoring points remain the same.

Blind Nil - a player scores positive 200 pts for winning or negative 200 for losing.

There are also game variants to be included in the game:

The suicide - each partnership must have a nil bidder, i.e. the player who plays 0; It means that if one player declares the number of tricks, the other player cannot declare anything; so the bidding is left out automatically.
"Nil exchange" - the option in which a player, in a partnership who loses at least 200 pts is allowed to play blind nil exchanges two cards with the partner.

GAMEOVER

Depending on the option selection, the game is over the moment one of the partnerships scores or exceeds:

500 positive points or 350 negative points
300 positive points 200 or negative points